27 February 2011 @ 12:39 pm
 
Currently learning how to shoe swap... it's not as daunting as it seemed when I decided I wanted to try to learn how to do some simple meshing. I say this now, but be prepared for enraged ranting.

Edit: So far without a hitch... now to check it in game!
 
 
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digitaldollies[personal profile] digitaldollies on February 27th, 2011 10:55 pm (UTC)
Congrats Captian O, it's addictive :)
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zecaptain[personal profile] zecaptain on February 28th, 2011 02:20 pm (UTC)
Very, very addictive. Have rebuilt it a couple of times to find the best place to join mapping wise. Now looking at in in game, I've got the easiest place to have it mapped (for my method of texturing things, anyway), but the actual joining it is a bit... angular. I'm sure I can fix that, though.
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zecaptain[personal profile] zecaptain on February 28th, 2011 02:22 pm (UTC)
*actual joining has made the calf a bit...
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digitaldollies[personal profile] digitaldollies on February 28th, 2011 03:33 pm (UTC)
Do you want to post a picture so I can ... It may just need some smidging around or have things aligned or smoothed out.
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zecaptain[personal profile] zecaptain on March 1st, 2011 01:24 pm (UTC)
I've got it looking good now, just trying it out in game. If I run into any more problems though, I'll give you a shout :)

The main issue is probably that I don't like starting out easy - could have put flats on something, but I like to understand what I am doing, not just follow a tutorial, so I picked something a little more challenging. Namely Sentate's Military boots, because they are beautiful and almost identical to some shoes I own. Gave me an excuse to really play around with things because bugger trying to texture around the boots! Managed to get boots and legs separate mapping. Pretty damn proud for my first mesh edit.

That probably makes

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zecaptain[personal profile] zecaptain on March 1st, 2011 01:29 pm (UTC)
*...very little sense. Would help if I could remember to finish sentences.
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digitaldollies[personal profile] digitaldollies on March 1st, 2011 01:30 pm (UTC)
I like that, starting off with a bang. I can't wait to see your project.
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