zecaptain
02 March 2011 @ 09:14 pm
More WIP Rambling  
I have the issue with the Aelia mesh shoe swap MOSTLY sorted, thanks to [personal profile] digitaldollies, but while talking (Read: rambling about my meshing inadequacies with some answerable questions) it occured to me that the feet were really small. Like, child feet. Sim looked about to fall over. The picture below doesn't do it justice, so if you want to see just how bad, see my last post. So I scaled them up a bit so they were liable to blow over in a stron



The previews are at slightly different angles, oops. Still too thin? I scaled them a bit more originally, but they looked a bit too big. Just need to check them in game and bodyshop again, and then I'm going to do some retextures. I considered just using the originals, but don't fancy duplicates because I will still use the docs original, because it is lovely, so I am going to do something new.

 
 
zecaptain
01 March 2011 @ 06:32 pm
UV Mapping Help  
Other than the problem I am about to show, first attempt at meshing is going well. The mesh itself works well, it's just the mapping that will not behave itself.



I am new to meshing. This is the first time I have made anything that is not purely texture. The textures sat fine in Milkshape, and I am raging at how to fix it. To clarify: the black is texture, not a different problem because I have checked that. The only thing I can think of is at some point I decided to move that part (because Sentate gave the boots four separate parts) and forgot to change the UV Map, which, the more I think about it, seems increasingly likely. Will have a look to make sure.

Anyway achievements past two days: made something that is not texture, have the boots ready and widened to fit nude legs on other meshes without fiddling with them again, and when this issue is fixed, mapped so tights will go nicely underneath, a couple of ideas for retextures and textures/patterns hoarded, and more importantly, I have more than zero knowledge of what I am doing in Milkshape. Illness has been productive, at least.



 
 
zecaptain
13 February 2011 @ 08:42 pm
Maxis induced RAGE.  
Anyone over at GoS may have seen that I am poking at the Apartment Life Victory Rolls with Nymphy's beautiful textures. EAxis fuckery in the texture mapping is proving a pain in the ass. The front hangs in strips, not one piece, so I can't fill it in any more, and the middle roll and the back section are massive texture stretchers, resulting in the following compromise on curly:


Side and Back )

Opinions? I need another break from the damned thing if it needs moar poking with sharp sticks.